箱库存名称
This commit is contained in:
718
src/WMS.Web.Domain/Services/BoxInventoryService.cs
Normal file
718
src/WMS.Web.Domain/Services/BoxInventoryService.cs
Normal file
@@ -0,0 +1,718 @@
|
||||
using AutoMapper;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using WMS.Web.Core.Dto.Inventory;
|
||||
using WMS.Web.Core.Internal.Results;
|
||||
using WMS.Web.Domain.Entitys;
|
||||
using WMS.Web.Domain.Infrastructure;
|
||||
using WMS.Web.Domain.IService;
|
||||
using WMS.Web.Domain.Values;
|
||||
|
||||
namespace WMS.Web.Domain.Services
|
||||
{
|
||||
/// <summary>
|
||||
/// 即时库存-服务
|
||||
/// </summary>
|
||||
public class BoxInventoryService : IBoxInventoryService
|
||||
{
|
||||
private readonly IMapper _mapper;
|
||||
private readonly IBoxRepositories _boxRepositories;
|
||||
private readonly ISerialNumbersRepositories _serialNumbersRepositories;
|
||||
private readonly IBoxInventoryRepositories _boxInventoryRepositories;
|
||||
public BoxInventoryService(IMapper mapper, IBoxRepositories boxRepositories,
|
||||
ISerialNumbersRepositories serialNumbersRepositories,
|
||||
IBoxInventoryRepositories boxInventoryRepositories)
|
||||
{
|
||||
_mapper = mapper;
|
||||
_boxRepositories = boxRepositories;
|
||||
_serialNumbersRepositories = serialNumbersRepositories;
|
||||
_boxInventoryRepositories = boxInventoryRepositories;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 改箱-箱库存的变更
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> GenerateChangeBox(List<BoxInventoryChangeGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var update_entitys = new List<BoxInventory>();
|
||||
var add_entitys = new List<BoxInventory>();
|
||||
|
||||
var boxIds = dtoDatas.GroupBy(x => x.BoxId).Select(x => x.Key).ToList();
|
||||
var targetBoxIds = dtoDatas.GroupBy(x => x.TargetBoxId).Select(x => x.Key).ToList();
|
||||
|
||||
//2.原来箱库存集合
|
||||
var sourceBoxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
|
||||
//2.1目标箱库存集合
|
||||
var targetBoxInventorys = await _boxInventoryRepositories.GetList(targetBoxIds);
|
||||
|
||||
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
#region 原箱库存-库存处理
|
||||
//2.1找到要改变的源箱数据:备注(原箱号库存一定是存在的)
|
||||
var sour = sourceBoxInventorys.Where(x => x.BoxId == dto.BoxId).FirstOrDefault();
|
||||
if (sour == null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
|
||||
var sour_update_entity = sour;
|
||||
sour_update_entity.Details = sour.Details;
|
||||
foreach (var dtoItem in dto.Details)
|
||||
{
|
||||
//找到原来的箱库存对应要改变的物料:这个一定是存在的,不存在就有问题
|
||||
var sour_ChangeDetail = sour_update_entity.Details.Where(x => x.MaterialId == dtoItem.MaterialId).FirstOrDefault();
|
||||
if(sour_ChangeDetail==null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
//箱物料的库存数量不足;小于要拿出来的数量
|
||||
if(sour_ChangeDetail.Qty<dtoItem.Qty)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoInventoryError);
|
||||
//减库存
|
||||
sour_ChangeDetail.Qty = sour_ChangeDetail.Qty - dtoItem.Qty;
|
||||
|
||||
//再移除要改箱的序列号;最后就是原箱库存的新序列号
|
||||
sour_ChangeDetail.SerialNumbers.RemoveAll(x => dtoItem.SerialNumbers.Contains(x));
|
||||
|
||||
}
|
||||
update_entitys.Add(sour_update_entity);
|
||||
#endregion
|
||||
|
||||
#region 目标箱库存-库存处理
|
||||
//2.2找到要改变的目标箱数据:备注(目标箱库存可能不存在库存,就要新增)
|
||||
var tagBox = targetBoxInventorys.Where(x => x.BoxId == dto.TargetBoxId).FirstOrDefault();
|
||||
if (tagBox == null)
|
||||
{
|
||||
var newTagBox = new BoxInventory();
|
||||
newTagBox.BoxId = dto.TargetBoxId;
|
||||
newTagBox.Details =_mapper.Map<List<BoxInventoryDetails>>(dto.Details);
|
||||
add_entitys.Add(newTagBox);
|
||||
}
|
||||
else
|
||||
{
|
||||
var tag_update_entity = tagBox;
|
||||
tag_update_entity.Details = tagBox.Details;
|
||||
//2.2.1遍历改变的明细
|
||||
foreach (var item in dto.Details)
|
||||
{
|
||||
//2.2.2找到目标箱对应要改变的物料
|
||||
var tagChangeDetail = tag_update_entity.Details.Where(x => x.MaterialId == item.MaterialId).FirstOrDefault();
|
||||
if (tagChangeDetail != null)
|
||||
{
|
||||
tagChangeDetail.Qty = tagChangeDetail.Qty + item.Qty;
|
||||
tagChangeDetail.SerialNumbers.AddRange(item.SerialNumbers);
|
||||
}//2.3.没有对应的箱物料,就新增明细
|
||||
else
|
||||
{
|
||||
var newTagChangeDetail = new BoxInventoryDetails();
|
||||
newTagChangeDetail.MaterialId = item.MaterialId;
|
||||
newTagChangeDetail.Qty = item.Qty;
|
||||
newTagChangeDetail.SerialNumbers = item.SerialNumbers;
|
||||
tag_update_entity.Details.Add(newTagChangeDetail);
|
||||
}
|
||||
}
|
||||
update_entitys.Add(tag_update_entity);
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
var isSuccess = true;
|
||||
//4.数据库更新操作:更新和添加
|
||||
if (add_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.AddRange(add_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (update_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.UpdateRange(update_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 移箱-箱库存的变更
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> GenerateMoveBox(List<BoxInventoryMoveGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var delete_entitys = new List<BoxInventory>();
|
||||
var add_entitys = new List<BoxInventory>();
|
||||
|
||||
//2.获取“箱库存集合”和“箱基本信息集合”
|
||||
var boxIds = dtoDatas.GroupBy(x => x.BoxId).Select(x => x.Key).ToList();
|
||||
var boxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
var boxs= await _boxRepositories.GetEntityList(boxIds);
|
||||
var serialNumbers = await _serialNumbersRepositories.GetEntityListByBoxIds(boxIds);
|
||||
|
||||
//3.遍历:dto
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
//上架
|
||||
if (dto.InventoryInOutType==(int)InventoryInOutType.In)
|
||||
{
|
||||
//3.1上架的时候:箱一定是不存在于箱库存当中的,有则返回提示“已有箱库存,不需要再扫上架”
|
||||
var ishave = boxInventorys.Where(x => x.BoxId == dto.BoxId).Any();
|
||||
if (ishave)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryHaveInventoryError);
|
||||
//3.1.1取箱信息
|
||||
var box = boxs.Where(x => x.Id == dto.BoxId).FirstOrDefault();
|
||||
if (box == null)
|
||||
return Result.ReFailure(ResultCodes.BoxNoData);
|
||||
//3.1.2去箱对应的序列号信息
|
||||
var box_serialNumbers = serialNumbers.Where(x => x.BoxId == dto.BoxId).Select(x=>new { x.MaterialId,x.SerialNumber}).ToList();
|
||||
|
||||
//3.2组装要新增的箱库存信息:箱和明细
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(box.Details);
|
||||
|
||||
//3.3组装要新增的箱库存:明细中的序列号
|
||||
foreach (var item in addEntity.Details)
|
||||
{
|
||||
var box_serialNub = box_serialNumbers.Where(x => x.MaterialId == item.MaterialId).FirstOrDefault();
|
||||
if (box_serialNub != null)
|
||||
item.SerialNumbers.Add(box_serialNub.SerialNumber);
|
||||
}
|
||||
add_entitys.Add(addEntity);
|
||||
|
||||
}//下架
|
||||
else
|
||||
{
|
||||
//3.1下架的时候:箱一定是存在于箱库存当中的,没有则返回提示“箱不存在于库存,请扫其它箱”
|
||||
var ishave = boxInventorys.Where(x => x.BoxId == dto.BoxId).Any();
|
||||
if (!ishave)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
|
||||
//3.2整箱移货下架-直接删除当前箱子所在的库存
|
||||
var box_inventory= boxInventorys.Where(x => x.BoxId == dto.BoxId).FirstOrDefault();
|
||||
delete_entitys.Add(box_inventory);
|
||||
}
|
||||
}
|
||||
|
||||
var isSuccess = true;
|
||||
//4.数据库操作处理
|
||||
if (add_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.AddRange(add_entitys, isTransaction);
|
||||
if(!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (delete_entitys.Count != 0)
|
||||
{
|
||||
var delete_ids = add_entitys.Select(x => x.Id).ToList();
|
||||
isSuccess = await _boxInventoryRepositories.DeleteRange(delete_ids,isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 入库回退上下架-箱库存的变更
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> GenerateBackBox(List<BoxInventoryBackGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var update_entitys = new List<BoxInventory>();
|
||||
var add_entitys = new List<BoxInventory>();
|
||||
|
||||
//2.获取“箱库存集合”
|
||||
var boxIds = dtoDatas.GroupBy(x => x.BoxId).Select(x => x.Key).ToList();
|
||||
var boxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
var boxs = await _boxRepositories.GetEntityList(boxIds);
|
||||
var serialNumbers = await _serialNumbersRepositories.GetEntityListByBoxIds(boxIds);
|
||||
//3.遍历:dto
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
//上架
|
||||
if (dto.InventoryInOutType == (int)InventoryInOutType.In)
|
||||
{
|
||||
//3.1上架的时候:箱一定是不存在于箱库存当中的,有则返回提示“已有箱库存,不需要再扫上架”
|
||||
var ishave = boxInventorys.Where(x => x.BoxId == dto.BoxId).Any();
|
||||
if (ishave)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryHaveInventoryError);
|
||||
//3.1.1取箱信息
|
||||
var box = boxs.Where(x => x.Id == dto.BoxId).FirstOrDefault();
|
||||
if (box == null)
|
||||
return Result.ReFailure(ResultCodes.BoxNoData);
|
||||
//3.1.2去箱对应的序列号信息
|
||||
var box_serialNumbers = serialNumbers.Where(x => x.BoxId == dto.BoxId).Select(x => new { x.MaterialId, x.SerialNumber }).ToList();
|
||||
|
||||
//3.2组装要新增的箱库存信息:箱和明细和序列号
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(box.Details);
|
||||
|
||||
add_entitys.Add(addEntity);
|
||||
|
||||
|
||||
}//下架
|
||||
else
|
||||
{
|
||||
//3.1下架的时候:箱一定是存在于箱库存当中的,没有则返回提示“箱不存在于库存,请扫其它箱”
|
||||
var boxInventory = boxInventorys.Where(x => x.BoxId == dto.BoxId).FirstOrDefault();
|
||||
if (boxInventory==null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
//3.2创建更新对象
|
||||
var update_entity = boxInventory;
|
||||
update_entity.Details = boxInventory.Details;
|
||||
|
||||
//3.3遍历dto明细
|
||||
foreach (var dtoItem in dto.Details)
|
||||
{
|
||||
//找到原来的箱库存对应要改变的物料:这个一定是存在的,不存在就有问题
|
||||
var updateDetail = update_entity.Details.Where(x => x.MaterialId == dtoItem.MaterialId).FirstOrDefault();
|
||||
if (updateDetail == null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
//箱物料的库存数量不足;小于要拿出来的数量
|
||||
if (updateDetail.Qty < dtoItem.Qty)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoInventoryError);
|
||||
|
||||
updateDetail.Qty = updateDetail.Qty - dtoItem.Qty;
|
||||
//再移除要改箱的序列号;最后就是原箱库存的新序列号
|
||||
updateDetail.SerialNumbers.RemoveAll(x => dtoItem.SerialNumbers.Contains(x));
|
||||
}
|
||||
update_entitys.Add(update_entity);
|
||||
}
|
||||
}
|
||||
|
||||
var isSuccess = true;
|
||||
//4.数据库更新操作:更新和添加
|
||||
if (add_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.AddRange(add_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (update_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.UpdateRange(update_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 采购上架-箱库存变更--这个有点问题--请使用HandlBoxInventory
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> GeneratePurchaseBox(List<BoxInventoryPurchaseGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var add_entitys = new List<BoxInventory>();
|
||||
|
||||
//1.1通过箱IDS获取箱库存-正常情况下“采购上架”,箱对应的库存是没有的,这里是为了下一步的判断,防止错误数据进入箱库存里面
|
||||
var boxIds = dtoDatas.SelectMany(x => x.BoxIds).ToList();
|
||||
var boxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
|
||||
//2.遍历:dto
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
//3.1上架的时候:箱一定是不存在于箱库存当中的,有则返回提示“已有箱库存,不需要再扫上架”
|
||||
var ishave = dto.BoxIds.All(x => boxInventorys.Any(t => t.BoxId == x));////代码意义:当前dto中的BoxIds是否全部等于箱库存中的boxId;dto中有一个boxID不等于箱库存中的,就失败
|
||||
if (ishave)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryHaveInventoryError);
|
||||
|
||||
//3.2组装要新增的箱库存信息:箱和明细和序列号
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(dto.Details);
|
||||
add_entitys.Add(addEntity);
|
||||
}
|
||||
|
||||
var isSuccess = true;
|
||||
//4.数据库更新操作:更新和添加
|
||||
if (add_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.AddRange(add_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 非采购上架-箱库存变更--这个有点问题--请使用HandlBoxInventory
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> GenerateNoPurchaseBox(List<BoxInventoryNoPurchaseGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var add_entitys = new List<BoxInventory>();
|
||||
var update_entitys = new List<BoxInventory>();
|
||||
|
||||
//1.1通过箱IDS获取箱库存-正常情况下“采购上架”,箱对应的库存是没有的,这里是为了下一步的判断,防止错误数据进入箱库存里面
|
||||
var boxIds = dtoDatas.SelectMany(x => x.BoxIds).ToList();
|
||||
var boxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
|
||||
//2.遍历:dto
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
//按箱上架
|
||||
if (dto.InventoryInOutMethod == (int)InventoryInOutMethod.Box)
|
||||
{
|
||||
//3.1上架的时候:箱一定是不存在于箱库存当中的,有则返回提示“已有箱库存,不需要再扫上架”
|
||||
var isAllTrueHave = dto.BoxIds.All(x => boxInventorys.Any(t => t.BoxId == x));//代码意义:当前dto中的BoxIds是否全部等于箱库存中的boxId;dto中有一个boxID不等于箱库存中的,就失败
|
||||
if (isAllTrueHave)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryHaveInventoryError);
|
||||
|
||||
//3.2组装要新增的箱库存信息:箱和明细和序列号
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(dto.Details);
|
||||
add_entitys.Add(addEntity);
|
||||
}
|
||||
//按产品上架:
|
||||
else
|
||||
{
|
||||
//按产品上架:箱只能是一个;箱可能存在库存(修改),也可能不存在库存(新增)
|
||||
var boxInventory = boxInventorys.Where(x => x.BoxId == dto.BoxIds.First()).FirstOrDefault();
|
||||
if (boxInventory == null)
|
||||
{
|
||||
//3.2组装要新增的箱库存信息:箱和明细和序列号
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(dto.Details);
|
||||
add_entitys.Add(addEntity);
|
||||
}
|
||||
else
|
||||
{
|
||||
//3.3创建更新对象
|
||||
var update_entity = boxInventory;
|
||||
update_entity.Details = boxInventory.Details;
|
||||
foreach (var dtoItem in dto.Details)
|
||||
{
|
||||
//明细对应的物料:存在就修改,不存在即新增
|
||||
var update_entity_det = new BoxInventoryDetails();
|
||||
var updateDetail = update_entity.Details.Where(x => x.MaterialId == dtoItem.MaterialId).FirstOrDefault();
|
||||
if (updateDetail == null)
|
||||
{
|
||||
update_entity_det.Qty = dtoItem.Qty;
|
||||
update_entity_det.MaterialId = dtoItem.MaterialId;
|
||||
update_entity_det.SerialNumbers = dtoItem.SerialNumbers;
|
||||
update_entity.Details.Add(update_entity_det);
|
||||
}
|
||||
else
|
||||
{
|
||||
updateDetail.Qty = updateDetail.Qty + dtoItem.Qty;
|
||||
updateDetail.SerialNumbers.AddRange(dtoItem.SerialNumbers);
|
||||
}
|
||||
}
|
||||
update_entitys.Add(update_entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var isSuccess = true;
|
||||
//4.数据库更新操作:更新和添加
|
||||
if (add_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.AddRange(add_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (update_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.UpdateRange(update_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 出库下架-箱库存变更--这个有点问题--请使用HandlBoxInventory
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> GenerateOutStockBox(List<BoxInventoryOutStockGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var delete_entitys_ids = new List<int>();
|
||||
var update_entitys = new List<BoxInventory>();
|
||||
|
||||
//1.1通过箱IDS获取箱库存
|
||||
var boxIds = dtoDatas.Select(x => x.BoxId).ToList();
|
||||
var boxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
|
||||
//2.遍历:dto
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
//3.1出库的时候:箱一定是存在于箱库存当中的,没有则返回提示“箱库存数据不存在,请稍候再试!”
|
||||
// 获取箱库存
|
||||
var boxInventory = boxInventorys.Where(x => x.BoxId == dto.BoxId).FirstOrDefault();
|
||||
if (boxInventory==null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
|
||||
//按箱:出库
|
||||
if (dto.InventoryInOutMethod == (int)InventoryInOutMethod.Box)
|
||||
{
|
||||
//直接添加要删除的箱
|
||||
delete_entitys_ids.Add(boxInventory.Id);
|
||||
}
|
||||
//按产品:出库
|
||||
else
|
||||
{
|
||||
//3.3创建更新对象
|
||||
var update_entity = boxInventory;
|
||||
update_entity.Details = boxInventory.Details;
|
||||
|
||||
//3.2.遍历:dto明细
|
||||
foreach (var dtoItem in dto.Details)
|
||||
{
|
||||
//3.3.找到当前明细物料:没有则返回失败;提示:“该箱物料库存不存在”
|
||||
var update_entityDetail = update_entity.Details.Where(x => x.MaterialId == dtoItem.MaterialId).FirstOrDefault();
|
||||
if (update_entityDetail == null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryMaterialNoDataError);
|
||||
//3.4判断库存数量是否不足
|
||||
if (update_entityDetail.Qty < dtoItem.Qty)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoInventoryError);
|
||||
|
||||
//3.5物料库存数量变更:减库存
|
||||
update_entityDetail.Qty = update_entityDetail.Qty - dtoItem.Qty;
|
||||
//3.6移除要出库的序列号
|
||||
update_entityDetail.SerialNumbers.RemoveAll(x => dtoItem.SerialNumbers.Contains(x));
|
||||
|
||||
}
|
||||
//4.1判断要修改的箱库存对象:是否所有的物料库存的数量都为0,“是”则删除该箱库存,"否"则修改;
|
||||
var isAllNoInventory = update_entity.Details.All(x => x.Qty == 0);
|
||||
if (isAllNoInventory)
|
||||
delete_entitys_ids.Add(update_entity.Id);
|
||||
else
|
||||
//4.2添加要更新的箱库存实体
|
||||
update_entitys.Add(update_entity);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//4.数据库更新操作:更新和删除
|
||||
var isSuccess = true;
|
||||
if (delete_entitys_ids.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.DeleteRange(delete_entitys_ids, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (update_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.UpdateRange(update_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 处理箱库存变更:出入库
|
||||
/// </summary>
|
||||
/// <param name="dtoDatas"></param>
|
||||
/// <param name="isTransaction"></param>
|
||||
/// <returns></returns>
|
||||
public async Task<Result> HandlBoxInventory(List<BoxInventoryGenerateDto> dtoDatas, bool isTransaction)
|
||||
{
|
||||
//1.判断来源数据是否存在
|
||||
if (dtoDatas != null || dtoDatas.Count == 0)
|
||||
return Result.ReFailure(ResultCodes.InventoryNoSourceError);
|
||||
|
||||
var delete_ids = new List<int>();
|
||||
var update_entitys = new List<BoxInventory>();
|
||||
var add_entitys = new List<BoxInventory>();
|
||||
|
||||
//1.1通过箱IDS获取箱库存
|
||||
var boxIds = dtoDatas.Select(x => x.BoxId).ToList();
|
||||
var boxInventorys = await _boxInventoryRepositories.GetList(boxIds);
|
||||
|
||||
//2.遍历:dto
|
||||
foreach (var dto in dtoDatas)
|
||||
{
|
||||
//出库
|
||||
if (dto.InventoryInOutType == (int)InventoryInOutType.Out)
|
||||
{
|
||||
//生成出库对象:删除和修改
|
||||
var outStockInventoryResult = this.GenerateOutStockBox(dto, boxInventorys, delete_ids, update_entitys);
|
||||
if (!outStockInventoryResult.IsSuccess)
|
||||
return outStockInventoryResult;
|
||||
}
|
||||
//入库
|
||||
else
|
||||
{
|
||||
//生成入库对象:新增和修改
|
||||
var inStockInventoryResult = this.GenerateInStockBox(dto, boxInventorys, add_entitys, update_entitys);
|
||||
if (!inStockInventoryResult.IsSuccess)
|
||||
return inStockInventoryResult;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//4.数据库更新操作:更新和删除和添加
|
||||
var isSuccess = true;
|
||||
if (delete_ids.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.DeleteRange(delete_ids, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (add_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.AddRange(add_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
if (update_entitys.Count != 0)
|
||||
{
|
||||
isSuccess = await _boxInventoryRepositories.UpdateRange(update_entitys, isTransaction);
|
||||
if (!isSuccess) return Result.ReFailure(ResultCodes.DateWriteError);
|
||||
}
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 生成出库对象:删除和修改
|
||||
/// </summary>
|
||||
/// <param name="dto"></param>
|
||||
/// <param name="boxInventorys"></param>
|
||||
/// <param name="delete_ids"></param>
|
||||
/// <param name="update_entitys"></param>
|
||||
/// <returns></returns>
|
||||
public Result GenerateOutStockBox(BoxInventoryGenerateDto dto,List<BoxInventory> boxInventorys,List<int> delete_ids, List<BoxInventory> update_entitys)
|
||||
{
|
||||
//3.1出库的时候:箱一定是存在于箱库存当中的,没有则返回提示“箱库存数据不存在,请稍候再试!”
|
||||
// 获取箱库存
|
||||
var boxInventory = boxInventorys.Where(x => x.BoxId == dto.BoxId).FirstOrDefault();
|
||||
if (boxInventory == null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoDataError);
|
||||
|
||||
//按箱:出库
|
||||
if (dto.InventoryInOutMethod == (int)InventoryInOutMethod.Box)
|
||||
{
|
||||
//直接添加要删除的箱
|
||||
delete_ids.Add(boxInventory.Id);
|
||||
}
|
||||
//按产品:出库
|
||||
else
|
||||
{
|
||||
//3.3创建更新对象
|
||||
var update_entity = boxInventory;
|
||||
update_entity.Details = boxInventory.Details;
|
||||
|
||||
//3.2.遍历:dto明细
|
||||
foreach (var dtoItem in dto.Details)
|
||||
{
|
||||
//3.3.找到当前明细物料:没有则返回失败;提示:“该箱物料库存不存在”
|
||||
var update_entityDetail = update_entity.Details.Where(x => x.MaterialId == dtoItem.MaterialId).FirstOrDefault();
|
||||
if (update_entityDetail == null)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryMaterialNoDataError);
|
||||
//3.4判断库存数量是否不足
|
||||
if (update_entityDetail.Qty < dtoItem.Qty)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryNoInventoryError);
|
||||
|
||||
//3.5物料库存数量变更:减库存
|
||||
update_entityDetail.Qty = update_entityDetail.Qty - dtoItem.Qty;
|
||||
//3.6移除要出库的序列号
|
||||
update_entityDetail.SerialNumbers.RemoveAll(x => dtoItem.SerialNumbers.Contains(x));
|
||||
|
||||
}
|
||||
//4.1判断要修改的箱库存对象:是否所有的物料库存的数量都为0,“是”则删除该箱库存,"否"则修改;
|
||||
var isAllNoInventory = update_entity.Details.All(x => x.Qty == 0);
|
||||
if (isAllNoInventory)
|
||||
delete_ids.Add(update_entity.Id);
|
||||
else
|
||||
//4.2添加要更新的箱库存实体
|
||||
update_entitys.Add(update_entity);
|
||||
}
|
||||
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 生成入库对象:新增和修改
|
||||
/// </summary>
|
||||
/// <param name="dto"></param>
|
||||
/// <param name="boxInventorys"></param>
|
||||
/// <param name="add_entitys"></param>
|
||||
/// <param name="update_entitys"></param>
|
||||
/// <returns></returns>
|
||||
public Result GenerateInStockBox(BoxInventoryGenerateDto dto, List<BoxInventory> boxInventorys, List<BoxInventory> add_entitys, List<BoxInventory> update_entitys)
|
||||
{
|
||||
//按箱上架入库
|
||||
if (dto.InventoryInOutMethod == (int)InventoryInOutMethod.Box)
|
||||
{
|
||||
//3.1上架的时候:箱一定是不存在于箱库存当中的,有则返回提示“已有箱库存,不需要再扫上架”
|
||||
var isHave = boxInventorys.Where(x=>x.BoxId==dto.BoxId).Any();
|
||||
if (isHave)
|
||||
return Result.ReFailure(ResultCodes.BoxInventoryHaveInventoryError);
|
||||
|
||||
//3.2组装要新增的箱库存信息:箱和明细和序列号
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(dto.Details);
|
||||
add_entitys.Add(addEntity);
|
||||
}
|
||||
//按产品上架入库
|
||||
else
|
||||
{
|
||||
//按产品上架:箱只能是一个;箱可能存在库存(修改),也可能不存在库存(新增)
|
||||
var boxInventory = boxInventorys.Where(x => x.BoxId == dto.BoxId).FirstOrDefault();
|
||||
if (boxInventory == null)
|
||||
{
|
||||
//3.2组装要新增的箱库存信息:箱和明细和序列号
|
||||
var addEntity = _mapper.Map<BoxInventory>(dto);
|
||||
addEntity.Details = _mapper.Map<List<BoxInventoryDetails>>(dto.Details);
|
||||
add_entitys.Add(addEntity);
|
||||
}
|
||||
else
|
||||
{
|
||||
//3.3创建更新对象
|
||||
var update_entity = boxInventory;
|
||||
update_entity.Details = boxInventory.Details;
|
||||
foreach (var dtoItem in dto.Details)
|
||||
{
|
||||
//明细对应的物料:存在就修改,不存在即新增
|
||||
var update_entity_det = new BoxInventoryDetails();
|
||||
var updateDetail = update_entity.Details.Where(x => x.MaterialId == dtoItem.MaterialId).FirstOrDefault();
|
||||
if (updateDetail == null)
|
||||
{
|
||||
update_entity_det.Qty = dtoItem.Qty;
|
||||
update_entity_det.MaterialId = dtoItem.MaterialId;
|
||||
update_entity_det.SerialNumbers = dtoItem.SerialNumbers;
|
||||
update_entity.Details.Add(update_entity_det);
|
||||
}
|
||||
else
|
||||
{
|
||||
updateDetail.Qty = updateDetail.Qty + dtoItem.Qty;
|
||||
updateDetail.SerialNumbers.AddRange(dtoItem.SerialNumbers);
|
||||
}
|
||||
}
|
||||
update_entitys.Add(update_entity);
|
||||
}
|
||||
}
|
||||
|
||||
return Result.ReSuccess();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user